![]() ![]() Shantotto deduces that the Astral Candescence is in fact bait to lure beastmen to attack the city but cannot find the reasoning for this. Their discussion reveals that the Astral Candescence sealed in the Hall of Binding is guarded mainly by mercenaries and Aht Urhgan's most elite soldiers, the Serpent Generals, and yet kept in a poorly defended quarter of Al Zahbi. The Adventurer and representatives of the four nations convene in Ru'Lude Gardens. On discovering that Aht Urhgan might be on the verge of a conflict on the scale of the Crystal War, Prince Pieuje calls for an emergency summit with the three other nations of Vana'diel. At Chateau d'Oraguille, Halver, Prince Pieuje and the commanders of the two knight orders learn about the situation in Aht Urhgan from Trion's letter, the Adventurer's own account and that of Travialce, a bodyguard who had secretly been sent to protect Prince Trion from the shadows. Raillefal, who is actually Prince Trion, sends the Adventurer to deliver a letter of his findings to Halver back in San d'Oria. The Adventurer sees through Raillefal's disguise. However, the Astral Candescence is housed in a part of Al Zahbi that can easily be attacked by the three beastmen factions residing in the Near East. It is said to have the power to stir astral wind and emanate a sweet inaudible melody that draws people to it. Gessho shares information about a national treasure sealed in the Hall of Binding known as the Astral Candescence. Raillefal is suspicious of the Empire and decides to find out more about it, befriending the Yagudo monk Gessho in the process. Some time later, the Adventurer is introduced to Raillefal, a former Elvaan knight from San d'Oria who has recently joined Salaheem's Sentinels as well. Upon successful completion of this task, the Adventurer pledges themself as a mercenary to Naja Salaheem's company, Salaheem's Sentinels, and proceeds to undertake missions as a mercenary through the Commissions Agency. They arrive at Al Zahbi and deliver a supplies package to the Immortals at the behest of Naja Salaheem, the president of a mercenary organization. The Adventurer obtains a boarding permit from the Tenshodo and takes a ship from Mhaura to the Near East. The story begins as the Empire of Aht Urhgan opens it borders to visitors after years of isolation and has also started to actively recruit mercenaries. Imperial Standing NM Battlefields (ISNM).Map of the Near East, the central region of the Treasures of Aht Urhgan campaign. This list does not include reskinned enemies of the same genus or unique bosses. * new ENM trigger pickup is 120h from last entry.Final Fantasy 7 Remake Intergrade Intermission Review - Half-Measure ![]() * new Limbus trigger (cosmic cleaner) purchase is 72h from last entry. * Dynamis/Einherjar entry is 72h from last entry, though triggers (hourglasses/lamps) may be purchased at any time. * Campaign ops tickets are issued each 24h from pickup of your very first ticket, but seemingly is not reset even if the maximum number of tickets are stored. * Assault tickets are issued 24h from pickup of first ticket, reset each time the maximum number of stored tickets is reached. "Once per earth day" things that are user-triggered: and the lost chocobo delivery race) are reset on JST Sunday midnight (=Sunday morning in the US). ![]() * conquest/campaign tallies, pickup of reworked artifacts/relics, and re-offers for once-a-week quests (escort for hire/eco-warrior/spice gals/secrets of ovens lost/uninvited guests/requiem of sin/etc. avatar prime battles - this was a measure added so that rmt gilfarmers couldn't keep doing the quests like monkeys) * pickup of a new trigger for the ashu talif quest series (e.g. or at least I think it was in this category) * pickup of a new "Imperial order"-type bcnm trigger "Once per earth day" things triggered at JST-midnight: ![]()
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